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UI Builder Background Color Transition Animation doesn't start from 0 Op...
How to reproduce: 1. Open the user's attached project 2. In the Project view, open Assets/UI/BugBackgroundColorTransition/BugBackgro... Read more
Material Inspector of Sprite throws "Assertion failed" exceptions when S...
How to reproduce: 1. Open the user's attached project 2. Open scene AltasTest 3. Make sure that Sprite Packer Mode is set to "Sprite... Read more
BuildPipeline.BuildPlayer throws "The build cannot be appended" exceptio...
How to reproduce it: 1. Open the user's attached project "Upgrade.zip" 2. In the menu bar click "shoutr lab" > "Export for Android" ... Read more
Port count never stops increasing in Standalone build on Mac Standalone
How to reproduce: 1. Create a new project 2. Click on File -> Build & Run 3. When the standalone application is built, open the Acti... Read more
Windows Editor misses some right mouse clicks right after cursor is lock...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) and enter Pl... Read more
[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more
[Addressables] Scene GameObjects lose ScriptableObject references when S...
How to reproduce: 1. Open the user attached project 2. Open Addressables Groups window 3. Build the bundles via Build -> New Build ... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce: 1. Open the attached project "audioBug" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In th... Read more
Lightmap exposure window doesn't appear when turning on Baked Lightmap d...
Reproduction steps: 1. Create a new Unity project 2. Open the Scene window 3. Expand the Draw Mode dropdown menu: Scene view control... Read more
[Bolt] Creating new State Graph on new game object doesn't mark scene as...
*Reproducible on:* * VS version: 1.7.3 * Unity version: 2021.2.0b13 * Platform: Win 10, macOS Big Sur and Ubuntu 20.04 *Steps to Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime