Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2020.3
2020.3.16f1
2021.1
2021.2
2022.1
Issue ID
1364384
Regression
No
Audio Echo Filter component Delay value cannot be keyframed when animating it in the Animation window
How to reproduce:
1. Open the attached project "audioBug"
2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)
3. In the Hierarchy window, select the GameObject "Main Camera"
4. Open the Animation window (Window > Animation > Animation) and enable Keyframe Recording Mode
5. In the Inspector window, change the Delay value of the Audio Echo Filter component to 1000
6. Observe the Animator window
Expected result: A keyframe is created for the Delay value of the Audio Echo Filter component
Actual result: No keyframes are created
Reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.1.21f1, 2021.2.0b12, 2022.1.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Tile Palette name breaks window UI
- UI Builder Project Library foldouts do not open when pressed on the foldout name
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
Resolution Note (fix version 2022.1):
Fixed in: 2022.2.0a12