Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
1
Found in
2020.3.6f1
2020.3.18f1
2021.1
2021.2
2022.1
Issue ID
1365651
Regression
Yes
Windows Editor misses some right mouse clicks right after cursor is locked and unlocked if left mouse button is held down
How to reproduce:
1. Open the user-submitted project
2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) and enter Play mode
3. Click the right mouse button inside the Game window a few times, observe the red "circle" GameObject disappears when the button is pressed
4. Hold the left mouse button while clicking the right mouse button, observe the red "circle" GameObject
Expected result: the GameObject disappears when the right mouse button is pressed
Actual result: the GameObject stays visible when the right mouse button is pressed
Reproducible with: 2020.3.6f1, 2020.3.18f1, 2021.1.21f1, 2021.2.0b12, 2022.1.0a9
Not reproducible with: 2019.4.32f1, 2020.3.5f1
Note: Couldn't reproduce on Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect initial target position when the Skinning Editor's "Depth" parameter is adjusted on a bone which is set as the "Effector" parameter on the "Limb Solver 2D" Component
- The order of activation for Water Deformers and Foam Generators will cause water artefacts in the Player
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play mode on a specific project
- [Linux] Crash on 'PPtr<RuntimeAnimatorController>::operator RuntimeAnimatorController*() const' when saving a new animation file
- Crash on CachedWriter::Write when building a specific project with a default runtime TSS
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b4