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Fixed in 1.19.4

Votes

0

Found in [Package]

1.18.14

Issue ID

1360522

Regression

No

[Addressables] Scene GameObjects lose ScriptableObject references when Scene is loaded using Addressables.LoadSceneAsync

Package: Addressables

-

How to reproduce:
1. Open the user attached project
2. Open Addressables Groups window
3. Build the bundles via Build -> New Build -> Default Build Script
4. Switch the "Play Mode Script" to the "Use Existing Build" option
5. Enter Play Mode
6. Select "AddressablesScriptableObjectTest" GameObject in the Hierarchy window
7. In the Inspector window, under "Addressables Scriptable Object Test (Script)" component observe the "SO_Reference" field

Expected result: The SO_Reference has a ScriptableObject referenced
Actual result: The SO_Reference is set to "None"

Reproducible with: 1.16.1 - 1.18.16 (2021.1.22f1, 2021.2.0b13, 2022.1.0a10)
Not reproducible with: 1.18.15 (2019.4.30f1, 2020.3.19f1), 1.18.19 (2019.4.30f1, 2020.3.19f1, 2021.1.22f1, 2021.2.0b13, 2022.1.0a10)

  1. Resolution Note (fix version 1.19.4):

    Fixed in: 1.19.4

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