Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0b11
Issue ID
1366159
Regression
Yes
Lightmap exposure window doesn't appear when turning on Baked Lightmap draw mode
Reproduction steps:
1. Create a new Unity project
2. Open the Scene window
3. Expand the Draw Mode dropdown menu: Scene view control bar > Draw Mode
4. Change the Draw Mode to "Baked Lightmap"
Expected result: Lightmap exposure window appears in the Scene window
Actual result: Lightmap exposure window doesn't appear in the Scene window
Reproducible with: 2021.2.0b11, 2021.2.0b12
Not reproducible with: 2019.4.31f1, 2020.3.19f1, 2021.1.21f1, 2021.2.0b10, 2022.1.0a1, 2022.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Resolution Note (fix version 2022.1):
https://ono.unity3d.com/unity/unity/pull-request/133670
Resolution Note (fix version 2021.2):
https://ono.unity3d.com/unity/unity/pull-request/133675