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[OSX] Editor windows flicker in Play Mode when dragging and docking wind...
How to reproduce: 1. Open the user-supplied project and make sure Metal Editor Support is enabled 2. Enter Play Mode, undock and dra... Read more
[IL2CPP] [Android] [iOS] HttpClient content stream freezes with no error...
Steps to reproduce: 1. Open user's attached project "DownloadTester.zip 2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
Editor freezes or crashes when interacting with Native Audio Plugin SDK'...
How to reproduce: 1. Open the uploaded project from Google Drive "case_1217898-Project.zip" 2. In the Project Window, select any of ... Read more
Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...
Reproduction steps: 1. Open the attached project ("1220947.zip") 2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.... Read more
[HDRP] Custom post-process not appearing in Game View when enclosed in a...
Reproduction steps: 1. Open the user's attached project "BugReport.zip" 2. In the Project window open "TestScene.unity" Scene and op... Read more
[XR Interaction Toolkit] Terrain Trees are picked up by XR Raycasters fo...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Point the teleport ray to the initial tree prefab and the others ... Read more
[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina
How to reproduce: 1. Open the attached DiskSpace.zip project 2. Open the Senes/SampleScene and enter the Play mode 3. Note in the co... Read more
[XR Interaction Toolkit] XR Ray Interactor raycasts react to UI when Ray...
Repro steps: 1. Open attached project 2. Build and Run 3. Point the XR Ray Interactor to the Button under UI Interaction which has "... Read more
[ShaderGraph] Compilation Errors on shader that uses IsFrontFacing and T...
Repro steps: 1. Open attached project 2. Compile "004_TextureArrayGraph" 3. Observe the compilation errors Actual: Compilation err... Read more
[IL2CPP] [Burst] Silent crash on Windows Standalone Build with Master co...
How to reproduce: 1. Open the attached (Burst Compiler Repro Slim.zip) project 2. Open the "Burst Test" Scene 3. Build to Standalone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window