Search Issue Tracker
Visual Scripting Start State remains active when another Flow State is t...
How to reproduce:1. Open the attached project (VisualScriptingTestProject.zip)2. Open scene Scenes/SampleScene3. Press the Play butt... Read more
Disabled "sub-canvas" scale is set to 0 after entering the Play Mode
How to reproduce:1. Open project "DeleteMe.zip"2. In the Hierarchy expand "Scene" then "Main Canvas" and "GameObject"3. Select "Sub-... Read more
[Android][WebGL] Location service does not start on Mobile
Reproduction steps:1. Open the user's attached project "MobileSensors.zip"2. Build and run it on Android3. Click on "Location Test" ... Read more
Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...
Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more
[Localization] LocalizationSettings.GetSelectedLocale() throws errors wh...
How to reproduce:1. Open the provided project ("UnityBugLocalization.zip")2. Build And Run Expected result: No errors thrown in deve... Read more
Error messages are shown when using a list of SerializeReference objects
Reproduction steps:1. Open the attached project "SerializeReferenceBug"2. Open "Scene" in the Assets folder3. Enter Play Mode Expect... Read more
VFX Graph - Moving file failed in shader cache: The system cannot find t...
Repro steps:1. Create 2 VFX graphs2. Open the first one and drag the second one inside as a subgraph3. Save and close the VFX graph4... Read more
[iOS] Depth texture incomplete on iOS when XrCpuImage.Transformation.Non...
Reproduction steps:1. Download and open the attached "TestDepthFlipY.zip" project2. Build and deploy the project to iOS3. Observe th... Read more
Native Pipeline API does not rebuild the Bundles when the same output fo...
How to reproduce:1. Open the attached project from "1371377Test.zip"2. Navigate to "Bundles" > "Build Native"3. Then navigate to ... Read more
Automatic shader vars don't support Dynamic Resolution Scaling
How to reproduce:1. Open the attached project from "DRSIssue.zip"2. Open Scene "SampleScene"3. In Game View options click "Load Rend... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes