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[ARFoundation] XR Reference Image Library is compiled when it is not used
Reproduction steps:1. Download and open the attached "bug-mask.zip" project2. Build the project for iOS3. Observe the build progress... Read more
Recursion detected error is thrown after APIs update fails” (com.unity.a...
How to reproduce:1. Open the attached project "RecursionReproCase.zip"2. Open the Console window3. Notice the errors in the Console ... Read more
[XR] Build fails due to XR Legacy Input package errors when trying to bu...
Reproduction steps:1. Download and open the attached project: "ENABLE_AR.zip"2. Make sure to have the Linux Standalone module instal... Read more
SHADER_AVAILABLE_XXX defines are not set in compute shaders
SHADER_AVAILABLE_XXX does not seem to be set for compute shaders Our specific use case is with VFX Graph where we have a shared incl... Read more
[Android] App crashes with local reference table overflow when creating ...
How to reproduce:1. Open the attached project '1366122.zip'2. Build And Run on Android device3. Inspect logs in logcat Expected resu... Read more
"ArgumentException: Only positive float values are supported. found: 0" ...
How to reproduce:1. Open the attached Unity project ("repro_2021.2.0b15.zip")2. Open Memory Profiler (Window -> Analysis -> Me... Read more
Multiple "Unsaved Changes Detected" reports appear when zooming with the...
How to reproduce:1. Open project "MY project.zip"2. In the Project window search bar type "Dither_Graph"3. Open "Dither_Graph"4. Mov... Read more
Linux Editor crashes at "ComputeShader::CreateKernelVariant" when openin...
How to reproduce:1. Open the user attached project (UnityComputeShaders - start.zip)2. Go to the Scenes folder in the Projects panel... Read more
[URP][Android] Jagged shadows when switching to Android Platform in Buil...
Reproduction steps:1. Create a new Unity project with a Universal Render Pipeline template2. In the Hierarchy window select Directio... Read more
[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce:1. Create New URP Project2. Create and open a New Scene3. Place 2 Cubes in the scene4. Create 2 Materials5. Assign ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes