Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
2
Found in
2019.4
2019.4.28f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1358863
Regression
No
[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute
Reproduction steps:
1. Download and open the attached "pinvoker.zip" project
2. Build and deploy the project to iOS
3. Observe the crash
Reproducible with: 2019.4.30f1, 2020.3.17f1, 2021.1.19f1, 2021.2.0b9, 2022.1.0a6
Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 6S (iOS 13.3.1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
Add comment