Search Issue Tracker
[HDRP] A Native Collection has not been disposed, resulting in a memory ...
How to reproduce: 1. Create new HDRP template project 2. Select any of the sections in HDRP Tutorials window 3. Quickly skip through... Read more
Game View aspect ratio distorted when resizing
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > SampleScene 3. Resize Game View Expected results... Read more
UWP project build time scales badly with file count in the output build
Reported here: https://forum.unity.com/threads/uwp-build-is-getting-perpetually-stuck-on-gathering-build-data-or-importing-assets.10... Read more
Copying GameObjects into another Scene renames them with an incremented ...
Reproduction steps: 1. Open the attached project 2. Copy Game Object "Test" from "Scene1" 3. Paste copied "Test" into "Scene2" Expe... Read more
Editor crash when removing GameObject and then pressing "undo" when usin...
How to reproduce: 1. Open project "Finder for Game Creator 2.zip" 2. In the Hierarchy window select "GameObject" 3. In the Inspector... Read more
[UWP] Screen.currentResolution.refreshRate returns 0 when used in UWP Build
How to reproduce: 1. Open the attached project "resolution.zip" 2. Open Build Settings (FIle>Build Settings) 3. Switch Platform to ... Read more
[URP Decals] Decals are not rendered properly with some renderer settings
Version tested : 2022.1.013 + URP 13.1.1 Can't reproduce with URP 13.0.0 Steps to reproduce : 1) Import the attached package (URP... Read more
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issu... Read more
Error is thrown when converting a GlobalObjectId to an Object reference ...
Reproduction steps: 1. Open the attached project ("GlobalIdBug22.1.0a13.zip") 2. Drag SceneA and SceneB_(To unload) to the Hierarchy... Read more
WebGL Build fails when Debug Symbols are selected as External
How to reproduce: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Change Build Platform to WebGL 4. Press A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used