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[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...
How to reproduce: 1. Open the attached “IN-35920” project 2. In the File → Build Settings check Development Build and Autoconnect ... Read more
The effect of changing the time on RootMotion isn't eliminated when call...
How to reproduce: 1. Open the attached project “Repro.zip“ 2. Open the "AnimSetTimeTest" Scene 3. Enter the Play Mode 4. Click the "... Read more
Motion Vectors are incorrect for terrain mesh when it doesn't use a defa...
URP Motion Vector Pass is outputting incorrect, constant values when Terrain is rendered. *Reproduction* - Open a MV test proje... Read more
Crash on UnpackAllPrefabInstances when building a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Build the project 3. Observe the crash Reproducible with: 2021.2.4... Read more
"Create Prefab Variant?" dialog is shown when creating a Prefab
How to reproduce: 1. Open the attached project "fbx-prefab-issue_2022-2-8f1.zip" 2. Drag and drop Assets/SampleModel.fbx to the Hi... Read more
The index.html file is generated incorrectly when building a WebGL project
Reproduction steps: 1. Open the attached “repro-project” 2. Build the project 3. Navigate to the build folder in File Explorer 4... Read more
Build freezes with "RuntimeError: null function or signature mismatch" e...
Reproduction steps: 1. Open the attached “repro-project“ 2. Build And Run 3. In the Player select “Next“ Expected result: A t... Read more
Assemblies not installed shouldn't appear in the Assembly list.
In the VisualScripting Preference window, we've hardcoded some assemblies that can be relevant for the users to use. Some assemblies... Read more
Lens Flare and Post Processing Visual Effects don't work when MSAA is tu...
How to reproduce: 1. Open the user-attached project 2. Open the “SampleScene” Scene 3. Enter Play Mode 4. Turn on all of the vis... Read more
Gaphics.ExecuteCommandBuffer Adds Unwanted UpdateRendererBoundingVolumes...
How to reproduce: 1. Download and open the attached project 2. Enter "Play" mode 3. Observe the profiler window Expected outco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
- No option to skip video transcoding when launching a Project
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend