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0
votes
Won't Fix

UI Text gets out of Rect Transform bounds when using a Custom Font and V...

uGUI

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Jul 12, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open the user's attached project 2. Play the "Test" scene 3. Select the "Text" object in the Hierarchy Expected re... Read more

0
votes
Fixed

[Mobile] MeshSkinning.SkinOnGPU doesn't show up in the profiler

Mobile

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Jul 11, 2018

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open the attached project. 2. Set graphics API to OpenGLES3 in the Player Settings. 3. Toggle on GPU Skinning... Read more

0
votes
Won't Fix

InputField component does not support Chinese input partially

uGUI

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Jul 11, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

How to reproduce: 1. Open user-submitted project project.zip 2. Open Scene “Scene” 3. Make sure that Chinese Language keyboard layou... Read more

0
votes
Fixed

Exclusive fullscreen mode doesn't change the resolution of the monitor t...

Windows

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Jul 13, 2018

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Version/s: 2018.2.0a8, 2018.2.0f2

To reproduce: 1. In a new project, in Player settings, change the Fullscreen Mode to Exclusive Fullscreen 2. Build and run for Wind... Read more

0
votes
Fixed

Package Manager - Naming convention inconsistencies

--

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Jul 12, 2018

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Version/s: 2018.3.0a5

Package Manager - Naming convention inconsistencies There are some naming inconsistencies in the Package Manager UI. As the UI con... Read more

0
votes
Fixed

[TextMeshPro] Crash when stopping "Generation Progress" immediately afte...

Package: TextMeshPro

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Jul 11, 2018

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Version/s: All versions prior to 1.4.0

How to reproduce: 1. Open attached project "TextMeshCrash.zip" and open TextMeshPro -> Font Asset Creator window 2. In "Font Creato... Read more

0
votes
Duplicate

Argument out of range Error when resizing text's Rect Transform with Ver...

uGUI

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Jul 13, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

To reproduce: 1. Open the attached project 2. Make sure the "Horizontal Overflow" is set to "Truncate" 3. Resize the "Text" gameobje... Read more

2
votes
Fixed

Loading a new scene from script while a GameObject is selected in the Sc...

Inspector Framework

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Jul 13, 2018

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Version/s: 2018.2.0f2

Steps to reprodue: 1. Download the attached project and open SampleScene01 2. Select either a GameObject (either the cube or the pla... Read more

0
votes
Fixed

[UWP] Camera.stereoEnabled returns false with Stereo Display (non head-m...

Universal Windows Platform

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May 03, 2018

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Version/s: 2017.4.2f2

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project on .NET or IL2CPP backend 4. Build VS so... Read more

1
votes
Fixed

[LWRP] Objects have odd shadows cast on them when using Shadow Cascades

Graphics - General

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Jul 12, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open the attached "TestFor1059695.zip" project's SampleScene 2. Move around the Scene 3. Observe the odd shadow... Read more

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