Search Issue Tracker
Fixed in 2021.3.31f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a1
Votes
0
Found in
2023.3.0a1
Issue ID
UUM-33237
Regression
No
Gaphics.ExecuteCommandBuffer Adds Unwanted UpdateRendererBoundingVolumes Calls in Profiler
How to reproduce:
1. Download and open the attached project
2. Enter "Play" mode
3. Observe the profiler window
Expected outcome: UpdateRendererBoundingVolumes is not called multiple times
Actual outcome: UpdateRendererBoundingVolumes is called multiple times
Reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] Recommended and Downloaded Learn tabs are empty and have scrollbar
- Memory spike when loading a prefab using TextMeshPro in iOS Player
- [iOS] UI Toolkit's DropdownField fails to close on first tap when Windowed Apps is used
- VFX System Border text cursor is sometimes not visible
- Hub horizontal scroll hides all items when scrolled to the end
Resolution Note (fix version 2023.3):
Added early-out when executing empty command buffers.
Resolution Note (fix version 2023.2):
Added early-out when executing empty command buffers.