Search Issue Tracker
Not Reproducible
Votes
0
Found in
2021.3.37f1
2022.3.26f1
2023.1.13f1
2023.2.0f1
6000.0.1f1
Issue ID
UUM-70825
Regression
No
[RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
Steps to reproduce:
1. Download attached project and open in Unity
2. Press Play button
3. On the keyboard, click on Ctrl+Backspace to enable Rendering Debugger overlay in the Game/ Scene Views
Actual results: Rendering Debugger is not opening in the Game/ Scene Views
Expected results: Rendering Debugger overlay should be opened in the Game/ Scene Views
Reproducible with versions:
2021.3.37f1, 2022.3.26f1, 2023.1.13f1, 2023.2.0f1, 6000.0.1f1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Ventura 13.3.1 (a) (22E772610a)
Notes:
- Works fine with the Old input system.
- To change the input system go to Project Settings >> Player >> Configuration >> Active Input Handling(dropdown menu)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
Cannot reproduce at the latest version