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1
votes
Fixed

An error NullReferenceException shows up, when Inherit Velocity is set t...

Shuriken

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Jan 31, 2017

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Version: 5.5.0f3

Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more

0
votes
By Design

[iOS][WebCamTexture] is flipped

iOS

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Jan 18, 2017

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Version: 5.6.0b3

Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS. 3. Allow camera usage when asked. 4. Check ... Read more

5
votes
Fixed

[Undo] Unity crashes after undoing deleting prefab with UI element

UI

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Jan 31, 2017

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Version: 5.6.0b6

Steps to repro: 1. Open attached project; 2. Open Assets -> Scenes -> main.unity; 3. In the Hierarchy expand UI -> Main Window; 4. ... Read more

0
votes
Fixed

[Regression] 5.6.0b6 Editor will not start on Windows 7 (without VisualS...

Editor - Other

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Jan 31, 2017

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Version: 5.6.0b5

I have Windows 7 64b (Service Pack1) laptop and I use VisualStudio 2010. All previous Unity Editor builds work fine, BUT 5.6.0b6 Edi... Read more

0
votes
Fixed

Sprite warped when rotating to a certain angle when using flipX or flipY

2D

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Jan 30, 2017

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Version: 5.6.0b4

Steps to reproduce: 1. Open the attached project (Test.zip) 2. Open the Assets/Scene.unity scene 3. Select "Weapons_0 (1)" object in... Read more

0
votes
By Design

[Collab] "operation is already running" when trying to revert a change w...

Collab

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Jan 31, 2017

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Version: 5.6.0b5

1. Open a new Unity project 2. Enable collab 3. Create two scripts "a.cs" and "b.cs" 4. Commit the scripts to collab 5. Add a commen... Read more

1
votes
Active

Rendering objects using a GrabPass shader to a RenderTexture with non-de...

Shaders

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Jan 31, 2017

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Version: 5.5.1f1

Steps to reproduce: 1. Open the attached project (RenderTextureGrabPassRepro.zip) 2. Open the Assets/main.unity scene 3. Observe the... Read more

2
votes
Active

[Occlusion Culling] Reflections in the water doesn't work properly with...

Graphics - General

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Jan 27, 2017

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Version: 5.5.0f3

To reproduce: 1. Download attached project and open it; 2. Make sure that FirstPersonCharacter is selected in the Hierarchy; 3. Pres... Read more

0
votes
By Design

UVs Breaking after light map is baked

Global Illumination

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Dec 02, 2016

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Version: 5.3.6p7

To reproduce: 1) Open attached project and scene 2) If lighting is not cleared, clear it to see the default state 3) Bake the lightm... Read more

5
votes
Active

NetworkDiscovery always produces an error when StopBroadcast() is called...

Networking

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Jan 30, 2017

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Version: 5.6.0b4

Reproduction Steps: 1. Open attached project. 2. Open "LocalDiscovery" scene. 3. Build & Run project in Standalone Player. 4. Wait u... Read more

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