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[Plugins] Editor crashes on "AppendLinearJoint" called in plugin

Scripting

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Mar 09, 2017

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Version: 5.5.1f1

To reproduce: 1) Open attached project and "Scenes/Default" inside of it 2) Play it CRASH! Reproduced in 5.5.1f1, 5.6.0f1, 2017.1.0a4 Read more

0
votes
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Assertion logs in release build with ForceEnableAssertions are missing s...

Scripting

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Mar 17, 2017

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Version: 5.5.1f1

Steps to reproduce: 1. Open the project attached 2. Build it on Standalone with developer mode enabled 3. Run the built application ... Read more

0
votes
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[macOS] Scene ordering using drag in Build Settings is glitching

Editor - Other

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Jan 25, 2017

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Version: 5.5.1f1

Steps to reproduce: 1. Open an attach project "unsafe.zip" 2. Open Build Settings 3. Try to reorder scenes by dragging them Resul... Read more

0
votes
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"Sun" field in "Lighting" window doesn't save on shutdown

Editor - Other

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Mar 21, 2017

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Version: 5.3.3f1

When pulling a prefab onto the "Sun" field in the "Lighting" window from the Scene hierarchy, the field shows the light as selected,... Read more

0
votes
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Normals are broken when using deformed skinned mesh with blend shapes

Graphics - General

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Feb 25, 2017

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Version: 5.5.0f3

Reproduction steps: 1. Open project attached() 2. Open the scene "Bug" in the folder "Scenes" 3. Select Main Camera 4. Move the sli... Read more

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votes
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GameObjects mesh is stuck at Combined Mesh (root:scene) and cannot be mo...

Graphics - General

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Mar 16, 2017

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Version: 5.5.0f3

1. Download and open "ReproProject" 2. Go to Window --> Lighting --> Settings and disable "Auto Generate" (or "Auto" if using 5.5 ve... Read more

0
votes
Active

Text Input field crops out older lines instead of fitting them when a ne...

Graphics - General

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Mar 21, 2017

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Version: 5.3.3f1

When writing text to a Canvas Text Input field with "Best fit" selected and Line type: "Multi Line Newline", pressing Enter sometime... Read more

0
votes
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Shader offset does not work since 5.5

Shaders

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Feb 07, 2017

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Version: 5.5.1f1

Reproduction steps: 1. Open project attached(OffsetTest.zip) 2. Open scene "TestScene" 3. Change offset of materials "Mat1" and "Mat... Read more

0
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[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Shuriken

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Mar 08, 2017

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Version: 5.5.2p1

Reproduction Steps: 1. Import attached project. 2. Open "main" scene. 3. Enter Play mode. 4. Observe console. Expected result: Part... Read more

0
votes
Active

Material is not applied to the GameObject when ColorMask's RenderTarget ...

Shaders

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Mar 20, 2017

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Version: 5.5.2p2

To reproduce: 1. Open attached project; 2. Run asdf scene; 3. Press on Plane and see that is White (should be red); 4. Open shader ... Read more

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