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[Android] Application crashes on start with java.lang.RuntimeException: ...
Steps to reproduce: 1) Create a new project in Unity 2) Build and run empty project on a device Observe crash when app launches Re... Read more
[Android] OpenGL rendering freezes with more than one camera on certain ...
Reproduction steps: 1) Download and open user's attached project 2) Build and run "Game.unity" scene on Android device Screen freez... Read more
Collab failed to notice a change in file/class name for a script, preven...
pc1 - Win10 Manually rename BoardManager in Project window Manually rename MonoBehaviour class Manually rename ref in GameManager Sa... Read more
[Android] Transition from lock screen to app gives artefacts/distortions...
Steps to reproduce: 1) Download attached project 2) Build and run 'Test' scene on a device 3) After app launched, quickly lock the ... Read more
[iOS] Opening app from URI crashes on iOS. "libc++abi.dylib: terminating...
Reproduction Steps: 1. Open User's project 2. Note user tests on Simulator. To test on device set Target SDK in Player Settings from... Read more
[Android] Input.touchCount returns 2 or less when more than 3 fingers t...
How to reproduce: 1. Create a new project and import the attached package to it 2. Build the project on Android 3. Put three fingers... Read more
When the Particle System has PointLight setting and it comes out of came...
Reproduction steps: 1. Open the attached file; 2. Open the scene 'TestOffScreenLightParticle'; 3. Change Main Camera Rotation of X o... Read more
Wrong objects placement when importing FBX from Cheetah3D
To reproduce: 1. Open project 2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be pl... Read more
Creating a sprite from a texture accesses out of bounds array
Steps to reproduce: 1. Open attached project "SpriteTest.zip" 2. Add "Test" scene to build settings and build WSA Universal 10 SDK 3... Read more
DrawProcedural doesn't render in single-pass stereo on Metal
Reproduction steps: 1. Open the attached project 2. Go to project settings 3. Make sure that the Stereo Rendering Method is set to "... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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