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0
votes
By Design

[Android] Application crashes on start with java.lang.RuntimeException: ...

Android

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Dec 02, 2016

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Version/s: 5.4.3p1

Steps to reproduce: 1) Create a new project in Unity 2) Build and run empty project on a device Observe crash when app launches Re... Read more

0
votes
Fixed

[Android] OpenGL rendering freezes with more than one camera on certain ...

Android

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Dec 09, 2016

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Version/s: 5.3.6p5

Reproduction steps: 1) Download and open user's attached project 2) Build and run "Game.unity" scene on Android device Screen freez... Read more

0
votes
Fixed

Collab failed to notice a change in file/class name for a script, preven...

Collab

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Dec 06, 2016

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Version/s: 5.5.0f3

pc1 - Win10 Manually rename BoardManager in Project window Manually rename MonoBehaviour class Manually rename ref in GameManager Sa... Read more

3
votes
Duplicate

[Android] Transition from lock screen to app gives artefacts/distortions...

Android

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Dec 10, 2016

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Version/s: 5.4.3p3

Steps to reproduce: 1) Download attached project 2) Build and run 'Test' scene on a device 3) After app launched, quickly lock the ... Read more

0
votes
Fixed

[iOS] Opening app from URI crashes on iOS. "libc++abi.dylib: terminating...

Mobile

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Dec 09, 2016

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open User's project 2. Note user tests on Simulator. To test on device set Target SDK in Player Settings from... Read more

0
votes
Won't Fix

[Android] Input.touchCount returns 2 or less when more than 3 fingers t...

Mobile

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Dec 08, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Create a new project and import the attached package to it 2. Build the project on Android 3. Put three fingers... Read more

3
votes
Fixed

When the Particle System has PointLight setting and it comes out of came...

Shuriken

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Dec 11, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached file; 2. Open the scene 'TestOffScreenLightParticle'; 3. Change Main Camera Rotation of X o... Read more

0
votes
Fixed

Wrong objects placement when importing FBX from Cheetah3D

Asset and Scene Management

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Oct 18, 2016

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Version/s: 5.4.1f1

To reproduce: 1. Open project 2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be pl... Read more

0
votes
Fixed

Creating a sprite from a texture accesses out of bounds array

2D

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Dec 09, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project "SpriteTest.zip" 2. Add "Test" scene to build settings and build WSA Universal 10 SDK 3... Read more

3
votes
Won't Fix

DrawProcedural doesn't render in single-pass stereo on Metal

XR SDK

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Dec 09, 2016

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Version/s: 2017.2.0f1

Reproduction steps: 1. Open the attached project 2. Go to project settings 3. Make sure that the Stereo Rendering Method is set to "... Read more

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