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Changes made to intensity in the "HDR Color" window are not saved if the...
How to reproduce: 1. Open the "IN_37612" project 2. Select the "Material" Material in the project window 3. Open the "HDR Color" ... Read more
[VCS] Moving multiple files while version control is enabled is very slow
How to reproduce: 1. Add the attached project to your preferred workspace and open it 2. Connect it to Perforce or Plastic SCM 3.... Read more
[VCS] Folder contents don't immediately refresh version control status w...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new fold... Read more
Editor crash when native plugin's Intercept Initialisation priority set ...
How to reproduce: 1. Download and open the attached project 2. Close the project 3. Re-open the project 4. Observe the crash ... Read more
”ArgumentNullException: Array cannot be null” error is printed when pass...
How to reproduce: 1. Open the user’s attached “WWWFormError.zip” project 2. Enter Play Mode 3. Observe the Console window Expe... Read more
[HDRP] Default volume profile comes with all the overrides
Versions tested: 2023.2.0a8 – still good, 2023.2.0a11 – incorrect volume profile Steps to repro: 1) Simply grab an affec... Read more
Game View has huge borders around when Free Aspect is selected on Window...
Steps to reproduce: 1) Open Unity Hub and create a new 3D (URP) Core project 2) Check the Game view, out of the box it will ha... Read more
[macOS] Mouse.current.leftButton.wasReleasedThisFrame does not get trigg...
How to reproduce: 1. Open the attached Project "input-bug" 2. Build and Run the Scene "SampleScene" 3. Click the left mouse butto... Read more
Crash when Canvas is disabled and animation is running
How to reproduce: 1. Download and open the attached project 2. Open the "Scene1" scene 3. Enter "Play" mode 4. Observe the crash... Read more
List.Capacity is used instead of count in ”SetSharedMaterials”
How to reproduce: 1. Open the user’s attached “SetSharedMaterialsBug.zip” project 2. Open the “MaterialBug.cs” file (Assets > Materi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System