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[Windows] Light flash effects on opening Profiler/Frame Debugger/Physics...
Light flash effects on opening: - Profiler. - Frame Debugger. - Physics Debugger. - IMGUI Debugger. Steps to repro: 1. Create a new... Read more
[VFX Graph] Blend direction ArcSphere bug
Blend direction with ArcSphere makes particles disappear Comes with new ArcSphere integration Repro steps: * Open unity and c... Read more
Error "Could not create asset from Packages/com.unity.postprocessing/Pos...
How to reproduce: 1. Create a new Unity project 2. Go to Window > Package Manager 3. In Package Manager select the "+↓" button ... Read more
Label with Dynamic Color is not getting Playmode tint in the UI Builder ...
How to reproduce: 1. Open the user attached project 2. Go to the Unity > Preferences > Colors 3. Change the Playmode tint color to a... Read more
Addressables in SpriteAtlas get unloaded by "UnloadUnusedAssets"
How to reproduce: 1. Open project "Addressables_SpriteAtlas.zip" 2. Go to the Window > Asset Management > Addressables > Groups and ... Read more
Crash when undoing the creation of 3D TMP Text GameObject that's a child...
How to reproduce: 1. Open project "Undo.zip" 2. Open the "Cube" GameObject in the Prefab Mode 3. In the "Cube" Prefab Hierarchy add ... Read more
Property drawers do not always update height correctly when expanded via...
How to reproduce: 1. Open the attached “SerializedPropertyTest” project 2. Select the “TestList” asset 3. Expand the “Value” foldout... Read more
Mesh.CombineMeshes discards empty sub-meshes when 'mergeSubmeshes' is se...
Reproduction steps: 1. Open the attached ‘8224' project 2. Go to the ‘Window → General → Test Runner’ 3. Click on the ‘Run All’ butt... Read more
[Linux] MacOS build fails for every architecture when the project contai...
How to reproduce: # Create a new project # Extract the attached “StreamingAssets.zip“ file # Add the extracted folder to the pr... Read more
Constraining a Prefab instance transform under the Rig Builder prevents ...
How to reproduce: 1. Open the user's attached project "My project.zip" 2. See that the "CARRYABLE" GameObject is assigned to Constra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection