Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.3.36f1
2021.2.14f1
Issue ID
UUM-7224
Regression
No
Property drawers do not always update height correctly when expanded via iteration
How to reproduce:
1. Open the attached “SerializedPropertyTest” project
2. Select the “TestList” asset
3. Expand the “Value” foldout in the Inspector
4. Click “Expand All”
5. Observe the Inspector
Expected result: The properties do not overlap
Actual result: The properties overlap due to expandable property drawers not always updating their property heights
Reproducible with: 2020.3.36f1, 2021.2.14f1
Not reproducible with: 2021.2.15f1, 2021.3.6f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a1
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Resolution Note:
Fixed in: 2021.2.15f1
Not fixed in 2020.3 but it's extremely unlikely anyone will backports the fix until we're out of the LTS period.