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WebGl - Mouse wheel doesn't work on IE11
Steps to reproduce the issue:1. Open and build to WebGL attached project's scene "BugScrollWheel".2. Open build with IE11.3. Try scr... Read more
[DrawMeshNow] materialIndex is being ignored and all submeshes are drawn
Repro steps:1) Open DrawMeshNow project I attached and asd.scene2) Notice three objects(1st drawn with DrawMesh(), 2nd - DrawMeshNow... Read more
[TextRenderingPrivate] Crash upon updating asset store game.
Project crashes upon upgrade from 5.3 to 5.4. Issue seems to be IMGUI related. Repro steps: 1. Download Turn Based Ball Fight by Fin... Read more
[OSX] Game view shows garbage when no cameras rendering
To reproduce:1. Open attached project2. Look at the game viewExpected result: the game view is black/grey, as there are no cameras v... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
Script updater fails to run to completion when updating Boo scripts
How to reproduce: 1. Open attached project2. Allow the API Updater to run- Note an error occurs:APIUpdater encountered some issues a... Read more
[OSX][NVIDIA][entreprise support] UI elements flicker when they are move...
Reproduction steps:1) Open attached project "FlickeringUITest"2) Open scene "MainScene"3) Make sure you can see both Scene window an... Read more
Particles aren't rendered after being moved back in front of camera
Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Make sure that only game view is visible4. Run scene5. Click bu... Read more
Unity API access errors are logged in even in a valid use-case
How to reproduce: 1. Open attached project2. Select the Editor/SelectMe.asset file in the Project window- Note the error thrown in t... Read more
[Editor] Can’t select multiple object in Scene view by Command or Ctrl c...
Reproduction steps:1) In any project create two cubes2) Try selecting them both by holding Command or Ctrl button and clicking on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask