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0
votes
Won't Fix

Playing animation via Animator.SetBool(anim, true) causes crash on Anima...

Animation

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Oct 22, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open the attached project 2. Open the "Movement" scene 3. Press Play 4. Press Z to play the attack animation A... Read more

0
votes
Fixed

Hinge Joint automatic connectedAnchor value gets set to Anchor value whe...

Physics

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Oct 20, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: object gets instantiated at set va... Read more

0
votes
Won't Fix

[ParticleSystem] Contradictory warnings in Visual Studio and Unity console

Themes

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Oct 22, 2017

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Version/s: 2017.2.0f3

Reproduction steps: 1. Download project "SmallMultitool.zip" and open in Unity 2. Open script "UIParticles" 3. In line 7 delete keyw... Read more

0
votes
Fixed

[Android] Editor lets you export a project with internal build system

Mobile

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Oct 23, 2017

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Version/s: 2018.1.0a1

Reproduction steps: 1) Create a new project 2) Go to Build Settings (don't forget to change bundle identifier in order to build succ... Read more

0
votes
Fixed

Assets remain highlighted after moving to a higher level folder and dese...

Scene Hierarchy

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Oct 23, 2017

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Version/s: 2017.3.0b6

Steps to reproduce: 1. Open attached “Selection.zip” Unity project 2. Select “Cube" asset in Assets/Cubes in Project Window 3. Drag ... Read more

0
votes
Fixed

[WSA] IL2CPP build fails with exception when managed DLL is read-only

Universal Windows Platform

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Oct 17, 2017

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Version/s: 5.6.3p3

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Find the ICities.dll file in Windows Explore... Read more

0
votes
Duplicate

Collider2D.IsTouchingLayers() not working if the collider is used by an ...

Physics2D

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Oct 19, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (touchingLayersBug.zip) 2. Open the "scene" scene 3. Enter Play mode 4. P... Read more

1
votes
Fixed

iOS Replay Kit using inappropriate non-public APIs

iOS

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Oct 23, 2017

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Version/s: 5.6.3f1

Project with iOS Replay Kit is being rejected by App Store due to using inappropriate non-public APIs. Replay Kit feature for Unity... Read more

0
votes
Fixed

[WSA] MSBuild step fails if project contains files with ampersand in the...

Universal Windows Platform

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Oct 17, 2017

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Version/s: 5.6.3p3

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Observe the er... Read more

0
votes
Fixed

Certain Editor GUI interactions automatically reset LockReloadAssemblies

IMGUI

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Oct 18, 2017

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Version/s: 5.5.3p2

1. There is an EditorWindow that uses LockReloadAssemblies to prevent interference due to script recompilation. 2. Interacting with ... Read more

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