Search Issue Tracker
Fixed in 2021.3.7f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a4
Votes
0
Found in
2021.3.2f1
2022.1.6f1
2022.2.0a14
2023.1.0a1
Issue ID
UUM-1295
Regression
No
[VFX Graph] Blend direction ArcSphere bug
Blend direction with ArcSphere makes particles disappear
Comes with new ArcSphere integration
Repro steps:
- Open unity and create a new VFX Graph
- Create a set positon Arcsphere block in initialize context
- Change the direction composition of the sphere block to "blend"
Expected: Particle's Direction blends
Hapenning: Particles disappear
Errors in console:
-Shader error in 'New Graph 1] [System] Initialize Particle': 'lerp': no matching 3 parameter intrinsic function; Possible intrinsic functions are: lerp(float [System] Initialize Particle': undeclared identifier 'blendDirection' at kernel CSMain at 1.vfx(106) (on d3d11)
-[New Graph 1] [System] Initialize Particle.compute: Kernel at index (0) is invalid
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0b3