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[MSE][Build] Unloading scene created with SceneManager.CreateScene will ...
Steps to reproduce: 1. Open users attached project 2. Run project in Unity Editor and press button multiple times 3. Cube will load ... Read more
Dragging sprite assets into the hierarchy window deletes their parent Ga...
Steps to reproduce: 1. Open attached project's scene "TestScene". 2. MultiSelect sprites and drag them to hierarchy parenting to "Sp... Read more
Changing graphics API in the Editor with a Canvas in the scene crashes
Steps to reproduce: 1. Download attached project and open scene "Main" (Assets/Scenes) 2. Open player settings. 3. Disable Auto Grap... Read more
Huge latency when selecting object in scene view
Steps to reproduce: 1. Download and import attached project. "LatencyWithHugeScene.zip" 2. Open scene: main. 3. Make sure you see m... Read more
[UI] Impossible to select dropdown option when it is outside scrollview
Steps to reproduce: 1. Download and import attached project. (DropdownScrollview.zip) 2. Open scene: main 3. Press play. 4. Try sel... Read more
[Profiler] Audio Profiler shows "wrong" information when using Spatializ...
To reproduce: 1. Open project 2. Run ReproScene 3. Open Audio Profiler (opentab "Channels" and "Channels and groups") 4. Notice tha... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Too... Read more
ParticleSystem 2D Collision Breaks When Particle Velocity is Zero or Col...
How to reproduce: 1. Open and play the ZeroVelocity Scene in the attached project 2. On collision with the moving object, particles... Read more
[LPPV] Particle System Sub-emitters using LPPV create strange bounding b...
Using a LPPV on a particle emitters sub-emitter creates a strange bounding box issue in Edit mode. This does not happen in Play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects