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Crash on "GrayscaleFilterEffect::RenderGrayscaleFade" when game object w...
Reproduction steps(GIF attached): 1. Create new Unity project, open it, click on "Layout > Default", select "Console" tab and close ... Read more
IsFinite error spam with particles and second camera
How to reproduce: 1. Open the attached project 2. Open test scene 3. Make sure that scene view is like in the attached gif 4. Play t... Read more
Crash in SplatDatabase::RecalculateBasemap when opening scene with terrain
Steps to reproduce: 1) open attached project 2) try opening the scene - observe crash note: project contains only scene and terrain Read more
When Particle System is stopped and cleared after that it won't play wit...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open and play the "test" scene 3. On the keyboard press "S" (to s... Read more
Crash when game object that is a child of a missing prefab is deleted
Reproduction steps: 1. Open attached "test0" Unity project. 2. Open "Scenes > Spells Test" scene. 3. Expand and delete "UI Parent > ... Read more
[LOD][TreeCreator][Shadows]Uninformative error is shown/shadows are corr...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Drag any SpeedTree .spm model (for instance,... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more
Opening scene crashes at: DrawUtil::DrawMeshRaw
Steps to reproduce: 1) open the project 2) open scene 'Demo' - observe crash Regression started 5.3 Read more
[AsyncUpload] Editor allows to set syncUploadBufferSize bellow 2 which l...
To reproduce the issue follow the steps: 1. Create new or open any project 2. Gp to Quality settings and change asyncUploadBufferSiz... Read more
[MeshFilter] mesh does not disappear when deleting its mesh filter
Steps to reproduce: 1. Download and open attached project. 2. Open scene: main 3. Select game object in Hierarchy: Cube 4. In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects