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Importing models does not save Root Motion correctly
Steps to reproduce: 1) open users attached project 2) right click on FemaleModel and reimport 3) select model 4) select WalkFwd anim... Read more
[Transform] Rotation value changes on play mode a little bit
Repro steps: 1) Create a new scene 2) Create a cube 3) Set cube's X rotation to 180 4) Play and notice the value changes by les than... Read more
[iOS] BuildPipeline.BuildPlayer fails when building to a non-existenting...
To Reproduce: 1. Download the attached project (to comment) and run unity in terminal with these args: …/MacOS/Unity -quit -batchm... Read more
[Shaders][Mac] Editing Generated Textures Tilling under Shader component...
Steps to reproduce: (MB Pro (OSX 10.10.5)) 1) Open users submitted project and proceed to scene "Test case". 2) Select "Quad" object... Read more
[IL2CPP]Linkage failed error on building Android app
To reproduce: 1) Open attached project 2) Build for Android IL2CPP 3) Notice that it fails with "IL2CPP Linkage failed" error Scre... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
[GLCORE] Render texture is stretched when there are multiple cameras in ...
To reproduce: 1. Open attached project (resize test.zip) 2. Open "resizetest" scene 3. Open the Game window 4. Resize the Game windo... Read more
[UWP][WSA] RunInBackground doesn't work on UWP, WSA
Steps to reproduce: 1. Open the attached project(reproEdited.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 ... Read more
Dropdown Coroutine couldn't be started
Reproduction steps: 1) Open users attached project, and proceed to scene "1". 2) Go into play mode, open UI dropdown menu and select... Read more
When adding a new script to "Script Execution Order" and applying change...
Reproduction steps: 1. Open attached project 2. Open the "__Battleship..." scene 3. Go to Script Execution Order (Editor -> Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects