Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b1
Issue ID
758253
Regression
No
[LPPV] Particle System Sub-emitters using LPPV create strange bounding boxes in Edit Mode
Using a LPPV on a particle emitters sub-emitter creates a strange bounding box issue in Edit mode. This does not happen in Play mode.
Occurs both when LPPV is a component on the sub-emitter (local or world bounding box) and when inheriting (override) the LPPV from the parent (main Particle System).
REpro steps:
1) Open attached project and scene "VolumeTest"
2) Select "SubEmitter"
3) Enter and exit play mode
4) Observe issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment