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[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more
[ReflProbes] Deferred reflections wrong (since 5.2) if last object in G-...
Steps to reproduce: 1. Download and open attached project "Flickering.zip" 2. Open scene "First" and move around camera in scene vie... Read more
[Events] Animation events can be created before the 0:00 marker of the t...
How to reproduce: 1. Open a new project 2. Select any gameobject 3. Open the Animation Window 4. Create a new Animation 5. Right-cl... Read more
AnimationWindow unresponsive on zoom out
AnimationWindow unresponsive on zoom out. Display is unreadable and there is a significant delay before we can retrieve a normal zoo... Read more
In Animation CurveEditor, curve not updated when manipulating event at t...
In Animation CurveEditor, curve is not updated when manipulating event at the end of the clip Read more
Animation window does not refresh properly when adding new game objects ...
Animation window does not refresh properly when adding new game objects or changing selection in hierarchy Read more
[AnimationMirroring] Animation Mirroring with Bones is Broken
To reproduce: 1. Open attached project 2. Play mirrorbug scene 3. Observe the ball and note that in the mirrored version the ball d... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
[HDR/GrabPass] Deferred + HDR + GrabPass bugs
To reproduce: 1.Open attached project. 2.Open "Scene2 (2 cameras)" scene, check game view, notice that part of its upper part has bl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects