Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1f1
Issue ID
757982
Regression
No
Dragging sprite assets into the hierarchy window deletes their parent GameObject
Steps to reproduce:
1. Open attached project's scene "TestScene".
2. MultiSelect sprites and drag them to hierarchy parenting to "Sprite Parent".
3. "Create New Animation" window pop ups - press cancel.
4. "Sprite Parent" and all children gets destroyed and undo does not work.
Reproduced with 5.3.1f1 (cc9cbbcc37b4)
Note: Dragging multiply sprites to the scene view and cancelling new animation creation results in an error in the console: "Failed to create animation for dragged object".
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Shreet174
Aug 08, 2016 03:16
Yes i agree, faced this situation myself.
Any solution for getting the gameobjects back?
I may not be able to update unity soon.