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[iOS]Emojis are invisible when Character limit set to 0 in the TextMeshP...
How to reproduce: 1. Open the attached NewEmojis.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Type... Read more
[AW] Only first Rotation is keyed
When recording animation in the Animation Window, only the first rotation gets keyed... all other rotations at another time do not g... Read more
[HDRP] Debug mode will turn off if you move around in a scene
1) Open any scene, I used template 2) Add a planar reflection probe 3) Turn on any debug mode. I used Normal map 4) Move around in t... Read more
[sprite editor] custom outline named wrongly in manual
-e: in the manual it is still called "Edit Outline" while in the editor it is called "Custom Outline" since 2017.3 -repro: --open a... Read more
Particle System bursts twice when instantiated at a runtime
How to reproduce: 1. Open attached Unity project "BurstBug.zip (4.3 MB)" (attached to additional email) 2. Load "Bug" scene 3. Enter... Read more
Instantiating a shader causes Player to crash
Steps to reproduce: 1. Open attached “ShaderCrash.zip” Unity project 2. Open File->Build Settings 3. Add scene “Test” to Build 4. Bu... Read more
[Android] [URP] Occlusion culling has performance regression in CullScri...
Reproduction steps: 1. Open the attached project "OCIssue-2019.zip" 2. Build and Run on Android device 3. Select CPU Usage Profil... Read more
Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Remove the RigidBody off the cube 4. Ctrl-z to un... Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects