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PlayableBehaviour ProcessFrame never receives EvaluationType "Evaluate" ...
How to reproduce: 1. Open the attached project's "case_1322970-Project.zip" Scene labeled "SampleScene" 2. Open the Timeline Window ... Read more
The Player Freezes when changing to Fullscreen using the "Screen.SetReso...
How to reproduce: 1. Open the “Test01.zip“ project 2. Build and run the “TestScene“ 3. Click on the “Fullscreen“ button 4. Click... Read more
HDRP Wizard doesn't fix default built-in materials
How to reproduce: 1. Open or create any built-in RP project 2. Add a 3D Cube to the scene 3. Open package manager and install "High ... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
Standard shader: BRDF1 with high metallic value looks very different com...
Standard shader with high metallic value looks too dark on android Reproduction steps: 1. Open attached project "ShaderTest" 2. Bui... Read more
Editor crashes when coming back from Sleep mode
Reproduction steps: 1. Open any project 2. Enter the computers Sleep mode 3. Wake up the computer after some time Expected result: ... Read more
Exporting package window does not show folder tree view and shows repeti...
How to reproduce: 1. Create new Unity project 2. Go to Edit > Project Settings > Player 3. Change "Scripting Runtime Version" setti... Read more
SceneManager.LoadSceneAsync freezes the editor when loading scenes with ...
Reproduction steps: 1. Open the attached project 2. Open the "Menu" scene 3. Enter Play mode 4. Press any of the buttons on the scre... Read more
Physics object gets stuck when sliding up a curved mesh collider at a hi...
Steps to reproduce: 1. Open user's attached project 2. Open and play scene "bug" 3. Observe that the cube sliding along one of the m... Read more
Unpacked prefabs added to a prefab instance are removed when Undoing any...
How to reproduce: 1. Open attached project "case_775_repro.zip" 2. Open "Cube variant" prefab in Prefab Mode 3. In the Prefab Mode, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used