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Editor Crashes when loading Light Probes after loading Addressables
Reproduction steps:1. Open user attached Project2. Create a new Addressables build - Window > Asset Management > Addressables ... Read more
ProBuilder GameObject Faces disappear when increasing the Sides Count value
How to reproduce:1. Open the attached “IN-102122” project2. Open the “Scene” scene (Assets > Scenes > Scene)3. Click on the “A... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more
Deep Profile option affects performance even when profiler isn't recording
Steps to reproduce: 1. Open attached project2. Open scene "PrefabVSScriptableObject/TestGetComponent"3. Open profiler and disable Re... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more
Light Probe GPU memory is not deallocated when cancelling a bake
Steps to reproduce: Open any scene Open the Task Manager and view your GPU memory utilization Add some probes Crank the lighting set... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce:1. Open the attached "case_1130127-ResetInputAxesBug" project2. Open scene "SampleScene" and enter Play mode3. Hold... Read more
Creating an empty project throws 2 errors in the Console when created us...
Reproduction steps: Connect to a M1 Virtual Machine Open Unity Hub Create and open a new project using a Silicon Editor Open the Con... Read more
[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...
Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more
Warning related to Raytracing being unsupported on the device opens HDRP...
How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically