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2D Physics callback targets should have doc information about the GC and...
As per the discussion here, assigning a System.Object that isn't a UnityEngine.Object will not keep the object alive and away from t... Read more
[Android] Some monitors display only 1/4 of the Player when built with U...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
When Animation Type is set to Legacy, AnimationClip.empty always returns...
Steps to reproduce:1. Open attached project2. Play "AnimationClipCase" Scene3. Press button "Click to load" in the game view-Animati... Read more
[iOS] Application building fails and the “Command PhaseScriptExecution f...
How to reproduce:1. Create a new project and build it for the iOS platform2. Open the Xcode file and go to Menu > Product > Bu... Read more
Missing indentation on Graphics Preferences
!image-2025-08-13-09-52-13-606.png! Read more
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...
Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more
Error indicating that the Package Manifest Importer hasn't been disposed...
Steps to reproduce: Open any Project Open the Package Manager (Window > Package Management > Package Manager) Click the "+" bu... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more
Button "is over" area wrongly detected when in WebGL fullscreen
How to reproduce:1, Open the attached project "_uniTest23_2.zip"2, Build And Run the project for WebGL3, Hover the mouse cursor over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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