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Votes

0

Found in [Package]

3.2.0-pre.1

Issue ID

XRIT-295

Regression

Yes

Error "Screen position out of view frustum" shown when entering the Play Mode with a Scene that has World Space UI elements

Package: XR Interaction Toolkit

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How to reproduce:
1. Open the “ReproWorldSpaceUI.zip“ project
2. Open the “ReproScene“
3. Enter the Play Mode
4. Observe the Console window

Expected result: No errors
Actual result: The “Screen position out of view frustum (screen pos -340282346638528859811704183484516925440.000000, -340282346638528859811704183484516925440.000000) (Camera rect 0 0 991 486)“ error logged 14 times

Reproducible with: 3.1.1, 3.1.2 (6000.2.0a8), 3.2.0-pre.1 (6000.2.0a8, 6000.2.0b5)
Not reproducible with: 3.1.1, 3.1.2(6000.2.0a7), 3.2.0-pre.1 (6000.2.0a7, 6000.1.7f1, 6000.0.50f1, 2022.3.63f1)

Reproducible environment: macOS 15.4.1  (M4 Max), Windows 11 (Reporter’s)
Not reproducible environment: No other environment tested

Notes: Reproduces in the macOS Standalone, iOS build, and Android Player

  1. Resolution Note:

    This has been fixed as part of another issue and will release as a part of XRI 3.2.0.
    Duplicate of another internal issue: XRIT-280: "Screen position out of view frustum" errors thrown when Scene has world space UI elements

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