Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.1.0a1
2021.2
2021.2.0a15
Issue ID
1333540
Regression
Yes
"A GameObject name cannot be set to an empty string" warning is logged when sub-asset has an empty name
How to reproduce:
1. Open the user's attached project
2. In the Project window, expand sprite asset and select its first sub-asset (without the name)
3. Observe the Console window
Expected result: There are no warnings
Actual result: "A GameObject name cannot be set to an empty string" warning is logged
Reproducible with: 2021.1.0a1, 2021.1.6f1, 2021.2.0a16
Not reproducible with: 2020.3.7f1
Could not test with: 2018.4, 2019.4 (could not downgrade 2D PSB Importer)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a19