Search Issue Tracker
Duplicate
Votes
1
Found in
2020.3
2021.1
2021.1.3f1
2021.2
Issue ID
1331457
Regression
No
Script loses reference to a MonoBehaviour after adding Serialized variables to another script
How to reproduce:
1. Open the attached project "Roguecaster.zip"
2. Go to Assets > _Game > Scripts > Units > AIComponent
3. Uncomment lines 16 or 17
4. Click Play
Expected result: No exceptions are logged to the Console
Actual result: A MissingReferenceException is logged to the Console
Reproducible with: 2020.3.7f1, 2021.1.6f1, 2021.2.0a16
Could not test with: 2018.4.34f1, 2019.4.26f1 (scripts use C# 8.0)
Workaround: Reimport all assets or add [System.NonSerialized] to the mentioned variables
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #1360351