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Fixed in 2021.2.X
Votes
0
Found in
2020.2.6f1
2021.1.0b7
2021.1.2f1
2021.2.0a4
Issue ID
1328789
Regression
Yes
Crash on tt_cmap4_char_map_binary when rebuilding Library folder
How to reproduce:
1. Open the attached ”1328789_CrashRepro” project
Expected result: Project opens
Actual result: Project crashes
Reproducible with: 2020.2.6f1, 2020.3.8f1, 2021.1.0b7, 2021.1.6f1, 2021.2.0a4, 2021.2.0a13
Doesn’t reproduce with: 2018.4.34f1, 2019.4.26f1, 2020.2.5f1, 2021.1.0a1, 2021.1.0b6, 2021.2.0a1, 2021.2.0a3, 2021.2.0a14, 2021.2.0a16
Notes:
Doesn’t reproduce If the Library is created before opening the project
After the first crash library is created
Stack trace:
#0 0x00000106c628f8 in tt_cmap4_char_map_binary
#1 0x00000106c5f946 in tt_cmap4_char_index
#2 0x00000106c7daf3 in UNITY_FT_Get_Char_Index
#3 0x0000017d30572d in (wrapper managed-to-native) UnityEngine.TextCore.LowLevel.FontEngine:GetGlyphIndex (uint) {0x7fd1d0d5c1a8} + 0x5d (0x17d3056d0 0x17d3057bd) [0x15bac8960 - Unity Child Domain]
#4 0x0000017d304823 in TMPro.TMP_FontAsset:AddSynthesizedCharactersAndFaceMetrics () {0x7fd1cfa6e348} + 0xa3 (0x17d304780 0x17d304ccf) [0x15bac8960 - Unity Child Domain]
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Resolution Note (fix version 2021.2):
Does no longer reproduce from 2021.2.0a14 and above