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Grid becomes invisible when enabling or disabling Grid in ProGrids Windo...
How to reproduce:1. Download and open attached project "HDRP"2. Enable or disable Grid in ProGrids Window Expected result: Grid enab... Read more
The project completely freezes when it's opened
To reproduce: 1. Open the attached project (TBS test 2.zip) Expected: the Editor doesn't freeze Reproduced in 2017.3.2f1, 2017.4.4f1... Read more
[Scripted Importer] It is impossible to change script inside "Script" fi...
How to reproduce:1. Open attached project "caseNumberTwoFor_1033058"2. Select "Sample.bug0" inside Project window3. Select any other... Read more
Target minimum iOS version value is not saved in editor properly
To reproduce:1. Open project2. Open Player Settings3. Change Target minimum iOS version value4. Reopen scene5. Open Player Settings ... Read more
[IMGUIContainer] Changing the transform.position of UIElements causes th...
How to reproduce:1. Open the user-submitted project2. Go to Window -> Test -> UIElementsTooltipWindow3. Hover over the "Toolti... Read more
Animation on Timeline is sliding
To reproduce: 1. Open the attached project (timelineRootMotion.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Observe that ... Read more
WeBGL build ends up with ExecutionEngineException:Attempting to call met...
How to reproduce:1. Open attached Unity project "AA_Viewer"2. Select Build --> Build and Run3. Switch Platform to WebGL4. Build a... Read more
Standard Assets Water shaders are broken in LWRP, can lead to a crash
This won't be fixed, this is because LWRP isn't compatible with previous shaders, and Standard Assets are deprecated after 17.x (the... Read more
MonoDevelop debugger doesn't work when using Analytics package
Reproduction steps: 1. Open "StandardEvents Test.zip" project2. Open "Track" script in MonoDevelop3. Press "F5" Expected Result: Deb... Read more
Overloaded functions don't appear in the dropdown when trying to assign ...
Repro steps:1. Open QA attached project "animationEvents"2. Make sure the Animation Window is opened3. Select game object "Cube" in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used