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"Depth|ShadowMap RenderTexture requested without a depth buffer" even th...
To reproduce: 1. Open the attached project (WeatherMaker.zip)2. Open the DemoSceneWater scene3. Enter Play mode4. Observe the warnin... Read more
Animators.ProcessRootMotionJob uses a lot of resources even when humanoi...
How to reproduce:1. Open attached project "Animator Events Tests.zip" and scene "SampleScene"2. Open Profiler window3. Enter Play mo... Read more
WebGL doesn't compile JSLIB when in Development mode with Use pre-built ...
To reproduce:1) Open attached project and scene2) Make sure Development Build and Use Prebuilt Engine are enabled3) Build and run fo... Read more
Shadows differ depending on Mesh Renderer property Lightmap Static is ch...
Reproduction steps:1. Download user's project and open in Unity2. Select "SampleScene"3. Generate Lighting Expected: shadows of the ... Read more
GUILayout.PasswordField ignores provided style
To reproduce: 1. Open the attached project (GuiLayoutPasswordField.zip)2. Open the Main scene3. Enter Play mode4. Observe that the b... Read more
Shift + space maximizes the Services tab if the Services tab is in a tab...
To reproduce: 1. Make sure that Inspector and Services tabs are in one group2. Click on Services tab3. Click on Inspector tab4. Shif... Read more
Unity.Mathematics.math.mul(float4x4 a, float4x4 b) arguments order is mi...
How to reproduce:1. Open given Unity project2. Enter "SampleScene" scene3. Enter Play Mode4. Notice incorrect results in the console... Read more
[tvOS] Universal remote is not able to control the app on Apple TV
Reproduction steps:1. Open the attached project "UniversalRemoteRepro.zip";2. Connect the Apple TV to your computer;3. Open Unity Re... Read more
SetIsHierarchyDispatchInterested error is thrown when setting probeAncho...
How to reproduce:1. Open given Unity project2. Select CardBoard_Box.fbx and reimport it3. Observe the errors Expected result: Errors... Read more
[Mac] Screen tearing when moving around the scene in play mode
How to reproduce:1. Open the attached Unity project2. Open scene named "SampleScene"3. Press "Play" button4. Move around with "WASD"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used