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Error is thrown when any of Polybrush tools are selected and mouse is dr...
How to reproduce:1. Open attached project "Polybrush_nullReferenceExceptions.zip" and scene "TestScene"2. Open "Tools" -> "Polybr... Read more
AudioSampleProvider's buffer is overflowing when videoPlayer is playing ...
How to reproduce:1. Open attached "repo_1030937" project2. Open "Main Scene" scene3. Enter Play mode4. Listen to an audio clip5. Go ... Read more
A box appears on the last touch position, when multi-touching the screen
Reproduction steps: 1. Create a New Project2. Single or multi-touch any window3. Multi-touch the same window at a different location... Read more
[Timeline] Double clicking or selecting "Edit in Animation Window" doesn...
Repro steps:1. Open QA attached project "repro"2. Open Timeline Window3. Select game object "Cube" in the Hierarchy4. Double click o... Read more
Using JsonUtility.FromJsonOverwrite to deserialize objects with array/li...
To reproduce:1. Open attached project2. Open "BugRepo" scene3. Enter play mode4. Open Profiler and enable deep profile5. Notice allo... Read more
[UWP] IL2CPP project is failing to PInvoke iphlpapi.dll
Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend3. Run project in Visual studios (Debug x64)4... Read more
[XR][Android] Application that contains Surface Shader has worse perform...
How to reproduce:1. Open attached project and change to Android platform2. Build and Run project on Android device (Oculus VR SDK is... Read more
Errors in the console while inspecting Baked Lightmaps preview window du...
Steps to reproduce:1. Download and open the attached project2. Navigate to the Lighting Settings window and start a bake3. While the... Read more
Test Runner speed regression on set up/clean up time
How to reproduce:1. Open a big project (tested with 1.5GB)2. Open the Test Runner3. Switch between EditMode and PlayMode tabs4. Noti... Read more
Crash at UnityEditor.TestTools.TestRunner.EditModeRunner:InvokeDelegator...
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the "CacheNewExperience" test Actual result: Unity crashe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used