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1
votes
Won't Fix

[asmdef] Script defined in an Assembly Definition can't access plugins f...

Mono

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Apr 02, 2018

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Version/s: 2017.4.0f1

Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project2. Open "ScriptInAssembly.cs" script3. Uncomment the 9th l... Read more

0
votes
Won't Fix

Null Reference exception occurs on updating package manager UI

Packman

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Apr 30, 2018

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Version/s: 2018.1.0f2

Null Reference exception occurs and package manager window disappears on updating it. Steps to Repro:1. Open attached or create a ne... Read more

0
votes
Fixed

[Package Manager] Reload from assembly error occurs on updating any package

Packman

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Apr 30, 2018

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Version/s: 2018.1.0f1, 2018.1.0f2

Reload from assembly error occurs on updating any package through the package manager Steps to Repro:1. Open attached or create a ne... Read more

0
votes
Won't Fix

[Mobile] When Draw Instanced is enabled, Spot Light intensity is extreme...

Terrain

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open attached project;2. Switch to Android Platform;3. Build and run the "11_LightingScenarioTest" scene to Android ... Read more

2
votes
Won't Fix

[Mobile] Terrain is rendered incorrectly when Terrain Instancing is enabled

Terrain

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open attached project;2. Enter "9_Realtime GI" scene;3. Build and run on Android devices;4. When app launches, press... Read more

0
votes
Duplicate

[.NET 3.5] Trying to reach interface that was not implemented properly, ...

Scripting

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Apr 28, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open repro project2. Play 'Main' scene3. Using WASD control player to collide with the dark tiles Expected vs Actual... Read more

0
votes
Not Reproducible

[2018.1 and earlier] Crash in PhysX::SQ::Populate when using applyShapeT...

Visual Effects - Legacy

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Apr 27, 2018

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Version/s: 2017.3.1p4, 2017.3.1f1

To reproduce:1. Open project2. Make sure, that Size over Lifetime is enabled in 'FxWpnHeavyBurstFireBlasterProjectile' prefab3. Play... Read more

0
votes
By Design

Package Manager doesn't update UI after fetching dependent packages

Packman

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May 01, 2018

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Version/s:

HD Pipeline package depends on two other packages: PostProcessing and Render-pipelines.core. Fetching HD Pipeline in an empty Unity ... Read more

0
votes
Won't Fix

[iOS] Asset Bundle build causes "Could not produce class with ID ..." er...

Asset Bundles

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Nov 17, 2015

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Version/s: 5.2.2f1

Reproduction steps:1. Open the attached project "New Unity Project";2. Open the aaa.unity scene;3. Build the asset bundles of this s... Read more

0
votes
Won't Fix

Dynamic link library initialization failed in Player, but works in Editor

Windows

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Apr 16, 2018

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Version/s: 2017.2.0a1, 2017.3.0f3

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play mode and See an output "libTest says: "3. Build the project with... Read more

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