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Editor crashes when Deserializing a Filestream
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\Combat Scene3. Press Play Expected result: Scene is loadedActu... Read more
Crash on LinearCollectionField::LinearCollectionField after a 'm_ArrayFi...
Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a7, 2019.4.28f1, 2020.3.13f1, 2021... Read more
[Firebase] Importing package and restarting the Editor generates "Ambigu...
Reproduction steps:1. Create a new project2. Download Firebase SDK from https://firebase.google.com/download/unity3. Extract it and ... Read more
GameObject is constrained in world space when setting angularVelocity on...
How to reproduce:1. Open the attached project's Scene labeled "BugRbSetAngularVelocity"2. Enter the Play Mode3. In the Game View, in... Read more
"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...
Steps to reproduce:1. Open attached "blendtreeerrors.zip" Unity project2. Open "test" scene3. Double-click "New Animator Controller"... Read more
[HDRP] [Metal] Ghosting with MSAA enabled
Version tested: 2021.2.0a20 + Master (a6aef88e698b9fe24a1896cd2fb9c2a482eac1a0) Steps to reproduce: 1) Open attached scene. Or simpl... Read more
[HDRP] Lighting Data Asset becomes corrupted when reloading a Scene afte...
How to reproduce:1. Create a new HDRP Template project2. Open the Scene "SampleScene"3. In the Scene create an empty GameObject4. Sa... Read more
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more
[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...
Reproduction steps:1. Open customer's project from the drive link (cmd+f "usp=sharing")2. Build for iOS Expected result: the project... Read more
[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it:1. Open the user's attached project "UnityBugASTCMemory.zip"2. Build and Run it on Android3. Open a Profiler win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default