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0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

3
votes
Fixed

OnStateUpdate will not be called when a new AnimatorControllerPlayable i...

Animation

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Jul 09, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "StateEnterNotCalled.zip" and scene "SampleScene"2. Enter Play mode3. In the Hierarchy win... Read more

2
votes
Fixed

[Hub][Mac] Installing Unity Version also installs Mono Framework 5.16 wh...

Hub

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Jul 03, 2019

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Version/s:

Reproduction steps:1. Install Visual Studio 20192. Open Visual Studio 2019 and close it3. Open Unity Hub and install any Unity Versi... Read more

3
votes
Won't Fix

[Metal][HDRP]Editor activity spikes on Semaphore.WaitForSignal when Shad...

Package: Scriptable Render Pipeline HD

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Jul 09, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project ("HDRP_Performance")2. Open the Profiler and enable the Profile Editor3. In Profiler, ... Read more

0
votes
Fixed

[ProBuilder] Merging/welding vertices can result in out of bounds vertex...

Package: Probuilder

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Jul 09, 2019

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Version/s: 4.1.0

[ProBuilder] Merging/welding vertices can result in out of bounds vertex references and exceptions In certain cases, welding/merging... Read more

2
votes
Fixed

[XR][Oculus GO][Oculus Quest] Cascade Shadows are not rendered on mobile...

XR SDK

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Jul 09, 2019

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Version/s: 2018.4.3f1

To reproduce:1. Open attached project "shadow2018Local.zip"2. Build and Run on appropriate Android device3. Observe the absence of s... Read more

0
votes
Not Reproducible

[Linux] Crash while trying to add a mesh collider to a prefab

Linux

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Jul 08, 2019

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Version/s: 2019.1.0b9, 2019.1.6f1, 2019.2.0a6, 2019.3.0a1

To reproduce:1) Open attached project2) Find prefabs which start with "PlatformZ..."3) Try adding "Mesh Collider" component to them ... Read more

1
votes
Fixed

Text is offset in the Editor when Windows DPI settings are set to 125%

Scene/Game View

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Jun 18, 2019

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Version/s: 2018.3.0a8, 2018.4.0f1, 2018.4.2f1

1. Create a new project2. Select the Main Camera gameObject3. Observe the text for Projection or FOV Axis dropdown menus Expected re... Read more

0
votes
Won't Fix

Renaming an asset inside one of the 'Favorite' folders clears the Projec...

Project Browser

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Jul 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. Create a new folder and drag it to the 'Favorites' section3. Inside this folder cre... Read more

1
votes
Fixed

[Linux] Can't get back the cursor if it's locked and hidden while in pla...

Linux

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Jul 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Create a new project2) Create a new script3) Add the following to Start:Cursor.visible = false;Cursor.lockState = Cu... Read more

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