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[Shuirken] NullReferenceException thrown on applying Curve Presets in th...
Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more
[IMGUI] IK Manager 2D (Script) component is not resetting on selecting R...
On resetting IK Manager 2D (Script) component, the properties are not getting set to the default value. refer attached video Steps ... Read more
[Lumin] IL2CPP converted C# DLLs are copied to the build file
How to reproduce: 1. Create a new project 2. Switch to Lumin platform (File->Build Settings) 3. Install Magic Leap XR Plugin package... Read more
[Shadergraph] Undoing "Convert to Subgraph" with multiple outputs result...
Reproduces on Master (c9682135ed) as well as every released version from 8.0.1 to 4.10.0 Repro steps: 1. Use a project with Univers... Read more
Xcode project Capabilies and entitlements.ppcw not being added when usin...
Reproduction steps: 1. Open user's attached project in "SetBackgroundModesIssue.zip" 2. "PostBuild.cs" has OnPostProcessBuild functi... Read more
Crash when building Lighting while Direct Denoiser is set to Radeon Pro
How to reproduce: 1. Open attached project "oldMercedes.zip" 2. Open 'samplescene' (in 'Scenes' folder) 3. Make sure Direct Denoiser... Read more
Unexpected error when using Entities.ForEach inside a method with a gene...
How to reproduce: 1. Open the attached (TestProjectDefaultRP.zip) project 2. Open the Console Window Expected result: No errors app... Read more
UI Image doesn't appear in the Player when using a specific project
How to reproduce: 1. Open the uploaded project's Scene labeled "MainScene" 2. Enter the Play Mode 3. In the Game View, use the scrol... Read more
ArgumentException occurs when excluding multiple Profile Analyzer Marker...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
OnCollisionEnter is occasionally triggered on Start by a non-contacting ...
How to reproduce: 1. Open user-submitted project (TestRoll2.zip) 2. Open the SampleScene 3. Observe the Console window, Enter and Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph