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PackedMemorySnapshot: Nested types lack type of parent
To reproduce: Open user attached project Click in top menu bar "BugReport > Open TestCode Window" Click Capture Memory 'Editor' b... Read more
[Collab] Commit message is lost if another team member pushed changes wh...
To reproduce:1. Create a new project2. Push to Collab3. Download project on 2nd machine4. Create script on both machines5. Write com... Read more
TileMapCollider2D is ignored when colliding in built project
To reproduce:1. Open user's attached project2. Walk around (WASD) to check collision3. Build project for any platform, walk around E... Read more
Crash on Rigidbody::CleanupInternal on disabling GameObject with Rigidbo...
The crash appears only if both parent and child GameObjects have a Wheel Collider component and the parent GameObject has a Rigidbod... Read more
Assertion failed when switching to linear mode
Steps to reproduce : - create a new project- go to Build Settings- change from Gamma to Linear mode and notice the error Assertion f... Read more
[Android][VR] Selected VR SDK is not loaded when running on GearVR compa...
To reproduce: 1. Download and open attached "geardaydream.zip" project.2. Build and run on android device which supports GearVR. Exp... Read more
[Enlighten] Realtime light probes data fail to load
Small reproduction steps:1) Download "LightProbeSample2017" below2) Ensure that scenes are loaded additively and scene "Test" is mas... Read more
Assertion failed when deserializing a GUISkin that is missing a referenc...
Steps to reproduce : - create a new project- create a new GUIskin- add a texture to it under Box > On Normal > Background- del... Read more
[PLM][Terrain] Crash when baking a big terrain (4097 heightmap) and a lo...
Steps to repro: Steps for reproduction:1) Open the attached 'Friar_Tuck_vs_Robo-Aliens.zip' project and 'Intro Level' scene;2. Open ... Read more
VideoPlayer.errorReceived event is not fired on connection lost
To reproduce: 1. Download attached project "VideoPlayer5KBug.zip" and open in Unity2. Open "main" scene3. Enter Play mode4. Close th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used