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[Windows] Editor starts lagging when object is picked from the Project o...
Steps to reproduce: 1. Create a new project 2. Create material in Project window 3. Create ParticleSystem in the scene, and select i... Read more
When the registry value for "TimeZoneKeyName" is empty, null or invalid,...
Reproduction steps: 1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation" 2. Chang... Read more
UnityYAMLMerge adds duplicate entries
Reproduction steps: 1. Import "MinimalRepro" project 2. Open CMD 3. Write: D:\Unity\2019.1\2019.1.0a13_3de2277bb0e6\Editor\Data\Too... Read more
Mesh assets that have a serialization version of 6 don't import properly...
Steps to reproduce: 1. Create a new project in 2017.4 2. Import user attached TestMeshSerializedVersion6.asset 3. Check the imported... Read more
[HDRP] Shadows do not appear when Cascade Count is less than 4
How to reproduce: 1. Open the user's project 2. In the Project window find Scene Settings Profile and select it 3. In the Inspected ... Read more
Compute shader error crashes Unity shader compiler
How to reproduce: 1. Open the "Compiler Crash.zip" project 2. Check the console for errors Actual result: Compiler crashes. Reprod... Read more
[WASM] UnityLoader doesn't throw an error when wasmCodeUrl path is invalid
How to reproduce: 1. In the attached "TestFor1091040.zip" project go to TestBuild -> Build 2. In the TestBuild.json file modify the ... Read more
[Anima2D] (IK) incompatibility with Prefab Isolation Mode - target bones...
Steps to reproduce: 1. Open QA attached project 2. "02 Level 01" scene and select the Mummy game object 3. Play the animation and ob... Read more
Video with unsupported audio codec doesn't play sound and gives no warni...
To reproduce: 1. Open attached project "audionowarning.zip" 2. Open "SampleScene.unity" scene 3. Select Canvas > Working in the hier... Read more
Taking Editor sample adds up released render textures memory usage
How to reproduce: 1. Open the "RenderTexture Test.zip" project 2. Open the "SampleScene.unity" scene 3. Open Profiler 4. Select Memo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box