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Fixed in 2018.2.X
Fixed in 2017.3.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2018.1.0b7
Issue ID
1002396
Regression
No
CharacterController.ClosestPoint return value is not based on the collider's shape
Steps to reproduce:
1. Open user attached project
2. Load Assets/CharacterControllerScene.unity scene
3. Start Play mode
4. Translate the "Point" GameObject (color yellow)
5. Observe the new position of the "Result" GameObject does not follow along the surface of the capsule
6. Assign the "Capsule" GameObject's Capsule Collider to the "Collider" field of "Test Behaviour" and translate the "Point" GameObject
7. Notice that the red capsule follows along the surface right now
Expected behavior: CharacterController.ClosestPoint return points should be based on the collider's shape
Reproduced in: 2018.2.0a1, 2018.1.0b8, 2017.3.1p1, 2017.2.1p4, 2017.1.3p1
Fixed in: 2018.2.0a8, 2018.1.5f1, 2017.4.9f1
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