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[2018.3] RenderNodeQueue::Reset or BuildRenderObjectData crashes when op...
To reproduce: 1. Download attached project "CrashScene.zip" and open in Unity 2. Open "TestScene2" scene Expected Result: Unity Ed... Read more
[LWRP][Android][iOS] Tiled glitched rendering on Vulkan with Adreno GPUs...
Steps to reproduce: 1. Open user attached project 2. Build & Run on a mobile device 3. Observe the glitched and tiled UI is displaye... Read more
[DirectX][OpenGL]Tiled Animated Sprites glitch out when iterating over f...
Reproduction steps: 1. Open the attached project ("k67 spriteGlitches") 2. Build and Run the project 3. Inspect the game until you w... Read more
[Upgrade] ui transform values missing after upgrade
-e: when upgrading from 2018.2 the UI sample package control scene fails with NaN values -repro: --create a new project with 2018.2... Read more
[ReflectionProbes] Minor changes to mesh renderer transform values cause...
Steps to reproduce: 1. Download the attached project and open the SampleScene (Assets > Scenes) 2. Select one of the ground planes ... Read more
[IOS] [VR] Camera view is not centered and doesn't fill the entire devic...
Reproduction steps: 1. Create a new Unity project. 2. Go to iOS Player Settings. 3. Check the "Virtual Reality Supported" checkbox. ... Read more
[Shortcut Manager] [macOS] Command+B hotkey forces a build twice
How to reproduce: 1. Create a new Unity project 2. Press the Command+B hotkey 3. Press 'Cancel' in the window, that pops up Expecte... Read more
Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...
How to reproduce: 1. Open the "Hook Instantiate Crash.zip" project 2. Open the "MainScene.unity" scene 3. Press Play Actual result:... Read more
[UnityYAMLMerge] Incorrect merge for Image Effects
1. Add a flare. Commit. 2. Update color in inspector. Commit. 3. Go back to previous revision in history window. Or alternately do 2... Read more
[FixInGit1.5] Batch upload fails with Cannot Submit Change to Server fro...
1. What happened The issue comes from trying to upload a project that was unlinked and relinked within the same day. After creating... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project