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Won't Fix

Votes

0

Found in

2017.3.0f3

Issue ID

1002293

Regression

No

HandleUtility.WorldToGUIPoint does not return accurate screen coordinates

Scene/Game View

-

Steps to reproduce:
1. Open “GUIPoint.zip” Unity project
2. Observe Scene view

Expected results:
HandleUtility.WorldToGUIPoint returns accurate screen position and Handles.DrawLine points to (0, 0, 0) world coordinates
Actual results:
HandleUtility.WorldToGUIPoint does not return accurate screen position and there is a small but noticeable offset from (0, 0, 0) world coordinates

Reproduced in: 2018.2.0a1, 2018.1.0b8, 2017.3.1p1, 2017.2.1p4, 2017.1.3p1, 2017.1.0a1

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