Search Issue Tracker
[Docs] AssemblyDefinition asset reference button directs to broken link
How to reproduce:1. Open the user-submitted Project2. Click on the "Tests" file in the "Tests" folder3. In the Inspector Window pres... Read more
[Docs] CustomRenderTexture reference button directs to a broken link
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "New Custom Render Texture"3. In the Inspec... Read more
[Linux] Editor freezes while Bug Reporter Window is opened manually
[Linux] Editor freezes while Bug Reporter Window is opened manually To reproduce:1) Create new project2) Open Bug Reporter Window Yo... Read more
[HLSLcc][GLES2] Shader compilation errors when building LW
Multiple shaders fail to compile when launching the LW template scene on a Smasung Galaxy S4 I9195 (Adreno 306, Android 4.4.2). Read more
[HLSLcc][GLES3] Shaders from the LW template fail to compile
Multiple shaders fail to compile when launching the LW template scene on a Smasung Galaxy S4 I9195 (Adreno 306, Android 4.4.2). Read more
Particle System Renderer Mesh becomes missing when loading it from a Pre...
When a Particle prefab is instantiated the Particle System is not visible because in its Renderer module there is no Mesh. It happen... Read more
Prefab Canvas with all of its children is invisible in the prefab mode a...
To reproduce: 1. Open the attached project (Prefab Bug Project.zip)2. Open the "PREFAB - the bug is on the Canvas component" prefab3... Read more
[iOS] [LWRP] Scene is not rendered properly on certain devices when usin...
To reproduce:1. Open project2. Build and run on iOS device3. Try to drag the cube4. Notice that the screen becomes black when draggi... Read more
[iOS] ECS World.Active returns null on iOS device
To reproduce:1. Open users attached project "New Unity ProjectDELETE.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Obser... Read more
[UWP][Test Runner] Building WSAPlayer fails when attempting to run PlayM...
How to reproduce:1. Open the attached project2. Make sure that the target platform is set to "UWP"3. Open the Test Runner window4. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes