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Fixed in 4.0.1, 1.1.11



Found in [Package]

4.0.1, 1.1.11

Issue ID




[HDRP] Material imported with model doesn't preserve original base color and set texture

Package: Scriptable Render Pipeline HD


Steps to reproduce:
1. Download cube.fbx
2. Create new HDRP project
3. Imported cube into the project
4. Drag cube into the scene

Expected results: Cube color is red.
Actual results: Cube color is white. Material imported with model doesn't preserve base color and set textures when using HDRP

Comments (2)

  1. Cc6fd59e6297bdf0af9c170fa90c3395?d=mm


    Oct 30, 2018 20:50

    This has been a blocking point for our Character Team, as our currently made textures are not loading in as expected. Please fix! We love using Unity.

  2. E9fc7a5c31ac2f6a4b9784955cf5994e?d=mm


    Oct 30, 2018 20:50

    Please fix

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